View Single Post
Old 12-04-2011, 12:54 AM   #28
Crazycarl
D&A Member
Wiki Team
Fortress Forever Staff
 
Crazycarl's Avatar
 
Join Date: Apr 2007
Posts Rated Helpful 31 Times
There seems to be some misconception that our goal as designers should be to make weapons/grenades/abilities more powerful or more useful. That may be what you want when you are playing the class, but it does not necessarily make the game more fun, more fair, or more intuitive.
Crazycarl is offline   Reply With Quote