Quote:
Originally Posted by squeek.
The audio and visual timers are lagless (purely clientside) as far as I'm aware. The click is not. If the audio/visual tiemrs are out of synch, that's a bug (or an improperly timed nade timer). But I'm pretty sure they both get triggered purely client-side. Elmo would know more.
EDIT: Just checked. The audio and visual timers are played client-side with zero communication with the server.
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ty for confirming.
i dont really think it was "an improperly timed nade timer", because i wasnt able to cj properly for once during the whole 15 mins/offy. i should give it another go before uninstalling/reinstalling the game because i was on 150 ping