Thread: Audio timers
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Old 02-04-2013, 03:58 PM   #7
squeek.
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The audio and visual timers are lagless (purely clientside) as far as I'm aware. The click is not. If the audio/visual tiemrs are out of synch, that's a bug (or an improperly timed nade timer). But I'm pretty sure they both get triggered purely client-side. Elmo would know more.

EDIT: Just checked. The audio and visual timers are played client-side with zero communication with the server.
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Last edited by squeek.; 02-04-2013 at 04:10 PM.
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