Thread: FF_Submarine
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Old 08-28-2007, 11:35 PM   #8
Doughnut-4|4-
 
Join Date: May 2007
Posts Rated Helpful 0 Times
I got to get to class, but I'll post the rope tutorial when I get back if no one else has got to you. Regarding the level of detail I completely agree more details required. I'm upgrading that now while attempting to maintain frame rates. The biggest frustrations been the port holes which don't display water on the outside due to the graphics engine; they're either going to be black behind the windows or a custom sky if I can find one suitable for underwater.
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