Yes
"I noticed that most of the graphics-heavy areas are on the inside of the right side(looking at it from the bridge) of the base - is this correct?"
Yes in my experience that is correct.
I have another suggestion for you aswell now:
THe floor inside the base with the iffy texture could be made into sections of displacements with nodraws behind them so it would look better and less blocky while not affecting performance since displacements are 'cheap' to render.
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