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Old 07-14-2014, 03:44 PM   #3
KubeDawg
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Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
This didn't work. I replaced the original noannoyances grenade code from the base teamplay lua file with your function and it still prevents grenades from exploding, but detpacks and pipes still explode when they go off in game.
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