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Old 06-19-2006, 07:03 PM   #20
o_stino
 
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Join Date: Feb 2005
Location: Belgium
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ladder is looking weird like that

Quote:
Originally Posted by Imbrifer
hehe, thanks Donny.

Textures: No textures are stretched (except maybe for some rocks in some places). What may appear to be stretched textures in the second shot is the round curve of the room.
not stretched, aligned to world :d you can get those textures better with alt+right click, or just aligning with face, not world

and i found a ?cubemap? problem.
if you come out of the base using the ladder exit, and you look at the sky, you see the inside of the base in the water :s

and your skybox doesn't seem to be big enough, fogenddistance is further away than the edge of the water

Last edited by o_stino; 06-19-2006 at 07:24 PM.
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