Well the beta test seemed rather smooth. Here's what I plan for the final release:
Quote:
Originally Posted by Changelog for Final release
1) Make a real loading screen to help new
players understand the map better
2) Fix the see through of the skybox in the yard
3) Possibly extend the battlements a bit so it is easier
to build a jump pad
4) Most likely not but I might end
up adding some sounds - not sure tbh
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In TFC it was possible to take the flag out through the water. When I was making this I completely forgot about that and added push so you can only go in the tunnel and not out. Do you think I should remove the boosters and allow the offense to take the flag out the water? I'm not too sure about this and my goal is to balance the D and O. I will try to get some pickups on it soon to try to determine how the map actually plays outside a pub. Give me your feedback about it
.