Here's a system I'd like to see implemented in the future:
You pay for the time you play. And I don't mean "pay X a month" like the current WoW system".
I think there would be lots of benefits from having to pay for every minute of use of a game. Those who play alot will pay more than those not playing so much. Wouldn't that be more fair in every aspect?
If the cost/minute is well balanced, I think it could work. It wouldn't have to be a fixed ratio anyways, the more you play, the less it costs you per minute, etc...
Is that a stupid idea? If so, why?
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