Thread: (WIP) ff_vidars
View Single Post
Old 03-13-2016, 08:15 AM   #18
Fat-Suzy
Server Owner
 
Join Date: Feb 2015
Location: New Zealand
Class/Position: Engineer / Heavy.
Gametype: Capture the Flag
Affiliations: {TALOS}
Posts Rated Helpful 75 Times
i've uploaded a working dev build for you guys to have a look at... its also uploaded to some of the pubs.

Its a huuge bsp with all the custom models sounds and textures packed in so in future releases ill probably seperate all the resources out into their individual files. Im also going to be looking at compressing and downsizing textures etc.

So for now the bsp is over 250mb... Im gonna make reducing this a priority.

Things i still need to work on are:
  • Door triggers, work fine offline but on a server with players doors still seem too slow.
  • The blue logo in yard flickers. i know
  • Lighting in the cabin models is weird...
  • Lights are too bright outside for my liking.
  • Assign class specific respawns, maybe.
  • Adjust proportions of doorways, after some playtesting
  • Detpacks float in the yard's water, i have no idea why at the moment.
  • various visual and texture fixes.

So if you guys find any other problems with this build that i havent already mentioned please let me know!

http://suzysworld.site.nfoservers.co...dars_dev30.zip

-Suzy

Last edited by Fat-Suzy; 03-13-2016 at 08:16 AM. Reason: forgot to add download link
Fat-Suzy is offline   Reply With Quote