06-01-2007, 02:54 AM
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#18
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if(0>1){printf("broked");}
Beta Tester
Join Date: Mar 2007
Location: Amerika
Class/Position: O Posts Rated Helpful 3 Times
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http://developer.valvesoftware.com/wiki/Tool_textures
Invisible: Solid to all objects, invisible and does not cast shadows
No Draw: Solid; Invisible; seals leaks; blocks visibility if used on all surfaces of the same brush
Last edited by Pixel; 06-01-2007 at 04:08 AM.
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