Quote:
Originally Posted by Bridget
Those are counters. You could be able to damage the jump pad until it breaks, use up its charges or use it between delay to deny it to the offense, sabotage it to throw enemies in random directions, or stand on it to disable it until an offensive member managed to remove you from it. What more could be done?
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So now instead of focusing on killing the enemy, defense has to focus on killing the enemy and the jump pad all the while the ones they miss have a speed advantage of flying closer to the goal. This still weakens defense. As for what can be done, read my post on the previous page.