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Old 05-25-2007, 07:29 PM   #28
barronofhellion
 
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Join Date: Apr 2007
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yea i know what you mean, also the power core thing i was making did not sew correctly after i did it and it was seperating from the rest of the other displacements. i did it twice and every time i loaded it back it was seperating again. the cylinder tool was what i was looking for. the map im working on is going to need all the vis blocking it can, so im pritty much only going to be able to use func_detail in certain spots, and if i use any displacements ill have to drop a nodraw block in it, atm my map is 100% nodraw so a simple copy-paste would be easy. btw your maps are looking great keep up the good work
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