View Single Post
Old 10-07-2018, 11:32 PM   #2105
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
squeek502 commented on issue fortressforever/fortressforever#363 ('Makes sabotaged things respect friendly fire setting'):
Yeah, but if that's true, shouldn't it be impossible for there to be a bug where a (maliciously) sabotaged SG couldn't be damaged? Maybe I'm misunderstanding what #327 is saying?
View on Github
FF_Team is offline