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Old 02-11-2010, 12:32 AM   #11
Credge
FF Loremaster
Beta Tester
 
Join Date: Sep 2007
Posts Rated Helpful 4 Times
O_o

You guys are silly.

There's no such thing as a grindy achievement, that's absurd. They are something you achieve - a mark that you've done something. Whether that be 5 kills as a soldier, 50 double det kills as a demo, or built 100 SG's as an engineer, it's an achievement.

They're meant as an afterthought to show progress. Most TF2 achievements are balls, and that is what Ghengis is primarily protesting.

Making achievements for each class is the proper way to do it though. This way, they are marks of usage with a class and possibly proficiency.

Examples of a good achievements and a bad achievements:

Good Achievement: Uncloaking 4 spies as a scout.

Bad Achievement: Crowbarring 4 spies after uncloaking them.

Good Achievement: Kill 50 enemies carrying your flag with a Heavy.

Bad Achievement: Capture the enemy flag 50 times as a Heavy.

Good Achievement: Get 5 headshots in a row as a sniper.

Bad Achievement: Get 5 headshots in a row as a sniper.

As you can see, there is a proper way to do it and a not so proper way to do it. The idea that all achievements are bad is lame. There is no such thing as a bad mark of progress.

An achievement can be akin to comparing your painting skills then with your painting skills now. It might be an achievement to finally be able to wet blend on a miniature. It might be an achievement to achieve the skin tone you've always wanted.

All achievements do is track stuff. They are not bad in nature. Achievements become bad when a game relies on them for fun. They are not bad when the games fun is enhanced by them.
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