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Old 07-06-2013, 11:45 PM   #11
squeek.
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Alright, here's a working version with triggers (same link as last time, I overwrote the file):

http://www.fortress-forever.com/publ...v_security.zip

Name the triggers: red_security_trigger and blue_security_trigger. You can also use either func_buttons or triggers with this Lua; they will both work.

Definitely re-download to get the new Lua, because I changed up the layout a bit to try to make it clear what should be edited and what shouldn't. Just FYI, though, here's what I added to make the triggers work:



It's somewhat complicated, but, basically, I'm re-using the button onin and onout functions from base_shutdown for the trigger being touched/security going back up. This makes it so that any changes to base_shutdown will not be overwritten (like if we add/change something on the HUD). Note: there do not need to be func_button entities in the map for this to work.
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Last edited by squeek.; 07-06-2013 at 11:55 PM.
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