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Old 09-21-2007, 07:56 PM   #19
Dr.Uudge
in-game as Dr.Ainpipe
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
http://rkbotservers.com/misc/IncindiaryGrenadeJump.zip

ok, there are 3 files in here of demos i made regarding grenade jumps.

the first file is a generic overview of how to use IG to super jump.

the second 2 are examples on when to prime in ff_crossover2.

http://rkbotservers.com/misc/IC-IG-combo-jump.zip

2 dem files that give a basic overview of the incindiary canon - incindiary grenade combo jumping.

the timing is more intricate because the IC because there's more server/client banter with timing of firing IC/IC hitting the ground, producing hte pushing force/timing of IG exploding. So on internet games of ping over 30, some compensation for timing should be used on the client side.

edit: i'm getting some feedback about the IC/IG jumping; it seems that if you tap the "move back" button a fraction of a second before the IC launches, it gets a better boost; so the IC/IG jumping works like this:

prime --> almost right before grenade explodes --> IC then +back, almost simultaneously --> switch to flame thrower

I'll have the updated demo when i get a chance.

Last edited by Dr.Uudge; 09-27-2007 at 11:23 PM.
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