I removed Beta 1's link because the map wasn't fully working correctly, explained below.
I switched the trigger_push to setVelocity, works better, still trying to figure out why red's jumppads don't work properly, shots you backwards instead of foward.
I also retextured the bridge, was hard to see it when security as up. Also, the backpath is easier to get up.
Edit:I'm also making the bridges align better as well.
Once I figure out why the pads have autism i'll upload beta2
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Yea, it's a pain in the ass to defend, but fun, should of heard a few guys QQing about it. lol.
Last edited by Ricey; 07-20-2009 at 10:18 AM.
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