Quote:
Originally Posted by Bridget
Sabotage jump pads. Throws players in random directions.
Players can damage jump pad.
EMPS waste jump pad charge.
Enemy can jump on the pad and waste charge or delay its usage.
Detpacks clear the immediate area of jump pads, reducing them to debris.
If an enemy is standing on the jump pad, it can't be used.
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So in other words, defense doesn't get shit. It's still an unneeded advantage for offense, just not as big as one. Great.