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Old 02-04-2010, 08:12 PM   #37
Born_In_Xixax
 
Join Date: Nov 2009
Gametype: Capture the Flag
Posts Rated Helpful 1 Times
Waterpolo is an interesting beast, and is a good basis for several current discussions:

- It is (or would be) the most 'pure' sniper map in FF: wide open, extreme range, start shooting as soon as you spawn. However, snipers are disabled on this map by the map maker - why? Possibly because the perfect sniper map, with actual snipers, would be the epitome of lameness...? heh
- Waterpolo without team-assisted boost would be a snooze fest. It would be like NFL footfall without punts, placekicks or the forward pass: brute DM bashing in the middle (without even the benefit of obstacles or scenery) with few, if any, caps. Team boost MAKES THIS MAP FUN (or at least less boring) - as I would submit most AvD lovers would say about other AvD maps that feature team-boost to cap scenarios.

Can team boost be tamed down some - both by adjusting maps and adjusting weapons/physics a bit? - sure. See Eon_Seig's post above for what extreme breakage looks like. But if you nerf it too badly or remove team boost completely, you might remove a unique, wildly fun, and interesting part of the game.
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