I wonder if reducing the demoman pipe's push would be so bad...perhaps removing the 'stack' effect? I think a demo doing a single pipe jump should get a push similar to a rocket jump for general movement, but currently the two/three-pipe jump (or more, for teammates) gives a truly ridiculous distance. With three pipes, the demo can jump higher/further (by an order of magnitude) than any other class.
Places where pipe push stacking (2 or more pipes) seems really broken:
- Most AvD maps
- Water polo
- Express
- Piping teammates
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