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Old 05-14-2011, 01:29 AM   #22
KubeDawg
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Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier
Gametype: CTF/TDM
Affiliations: blunt. Moto
Posts Rated Helpful 128 Times
ahh I'm sorry. stopsound was the command I was thinking of not timerefresh. ff_stopsound would be pretty neat.
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