I'd say trapdoors and secret passageways would be preety crap for your standard CTF map. What if you drop the flag in one of the traps or in the long passageway opened up by shooting the sphinx's eye 4 rooms away. In a CTF map it would just disrupt the flow of the gameplay, they are probably good elements for a civi exploring map. That's not to say you could make a CTF map with an egyptian theme though.
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