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Old 11-01-2018, 03:37 AM   #2109
FF_Team
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DexterHaslem commented on issue fortressforever/fortressforever#363 ('Makes sabotaged things respect friendly fire setting'):
I debugged through this, didnt understand how sabotaging works - `m_hSaboteur` is always set so disregard that. I will refactor the duplicated sentry/dispenser stuff then this should be good to go
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