10-07-2018, 11:32 PM
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#2105
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Fortress Forever Staff
Join Date: Nov 1999
Posts Rated Helpful 71 Times
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squeek502 commented on issue fortressforever/fortressforever#363 ( 'Makes sabotaged things respect friendly fire setting'): Yeah, but if that's true, shouldn't it be impossible for there to be a bug where a (maliciously) sabotaged SG couldn't be damaged? Maybe I'm misunderstanding what #327 is saying? View on Github
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