if you find a way to fix those displacement lighting bugs, let me know, i'm having the same problems on ff_badlands, i though it had something to do with 2 displacements that aren't sewed right, but nothing changes afther compile when i select all my displacements and press sew (and recompile :d), and for the water, i think you have a cheap water texture selected?
i loving the nature/water_canals_water2 texture, only the fog below is little dark/thick, but that is somethink that you can edit in the vmt (copy the vmt to warpath_water.vmt? and edit the fog start and end distance).
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