If we're still talking about changing the sniper in here, how about just some small changes?
Reduce runspeed by ~20.
Increase delay time between shots. ~.8-1.0 second instead of ~.6s?
Get rid of the wallhack.
Reduce damage about 20% on the sniper rifle.
Reduce damage of the AR, as well. From 7 to 6 or 5.
When firing the AR, have a slight speed reduction, similar to the HW's, but not quite as much. This is so snipers can't just backpedal to spawn while ARing and throwing nades.
It'd make snipers a bit more managable, AND make them a bit easier to kill once you get to them. It'd be a lot less frustrating.
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