"At QuakeCon 2016, creative-director Tim Willits revealed that Quake Champions does not run on the id Tech 6 game engine, but instead works on a hybrid engine made up of id Tech and Saber tech, which means a number of the features seen in Doom are not native to Quake Champions,[6] such as Virtual Reality, Vulkan API, Snap Maps and Mod Support.[7] Although Mod support is potentially planned after initial release."
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