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Originally Posted by theqwert125
- You have neat sunset lighting everywhere, but no sun in the sky box to provide it
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- The built-in man-cannon in the flagroom spams the console with outofrange errors
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This is a flaw with the source engine and trigger_push entities, and only shows on local servers.
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- The actual part that launches you forward is outside the lift, making using it awkward
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Not quite sure what you mean.
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- On the other side of the basement with the cannon's entrance, there is what looks like a lift, but the push only makes you get stuck floating an inch off the bottom instead of lifting you
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Bug with trigger_push in the source engine. There is a slight upward push on that side only meant to avoid fall damage.
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- There is a teleporter from basement resupply to the upstairs one, but not one the other way around
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Very intentional.
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Other than that, it plays smooth and looks awesome for a _classic map.
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Thanks.