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Old 03-12-2013, 03:36 PM   #4
NeonLight
NeoNL
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Join Date: Oct 2008
Location: Boston, Mass
Class/Position: Soldier, Medic
Gametype: AvD
Affiliations: +M|M+ -RS
Posts Rated Helpful 170 Times
Weapon kills really depend on the person. Some people are better with the SSG opposed to the RPG and the nades are just all round.

Now the big thing is the position convo. When low health players kill them selve so they are back to 100/200 (even demo if the time permits). The reasoning is if offense come your way and say you're 30/65 you're going to die almost instantly anyways. You will get the comms but your camera will be out of position unable to call the incomings since you'd be respawning. If you read the offense, when they die and the travel time form base to base you can kill yourself and get yourself atleast half way to your position while still being able to call out incomings.

It's very situational but as long as you can get incomings off the secondary defense can set up and be ready for it.
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