Thread: (WIP) ff_reloaded (TFC REMAKE)
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Old 12-22-2009, 05:29 PM   #11
ian.de
 
Join Date: Aug 2009
Gametype: Capture the Flag
Posts Rated Helpful 14 Times
Hey man ran around on the map, very impressive, you're best work yet. I love the texture work and the style and I feel like it pays homage to the original.

Two minor things I noticed and you've probably already noticed and fixed them for the next release.

Here you can see the spawn area from the respawn room window. If you put a brush under the spawn area and texture it with "tools\toolsoccluder" it will vis block the spawn area (you'll just see the sky behind it [I'm pretty sure])

In the same vein, in the upper spawn areas the light models are set on solid collisions ( I don't know if this is intentional or not, I noticed that in the rest of the map the light models are not solid).

Here is just a missed retexture.


Great work sir can't wait to play a pickup on this beast!
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