Quote:
Originally Posted by Dospac
Actually our sights are set on releasing the game asap in a playable form. We want to have a playable clan game, and have enough of our public play centered elements in place for the first release to make a splash in that area.
So, when we get most of the content created and begin pushing for finalized in-game art, polished up coding, etc, that's when I'd say crunch time begins for our first release. And we're getting closer to that, especially over the last 2-3 months. Hang tight, I'd say. =)
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Release a demo just like Dystopia