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Old 02-04-2009, 02:34 AM   #14
squeek.
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Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter
Gametype: Conc tag (you just wait)
Affiliations: Mustache Brigade
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Quote:
OutputEvent( entity, input, parameter, delay, x )
Triggers any named entity in the map using Source's I/O system.

Returns: nothing

entity(string) the entity as named in Hammer
input(string) the name of a valid input for the entity
parameter(string) OPTIONAL. value override
delay(float) OPTIONAL. number of seconds to wait before firing.
x(unsigned int) OPTIONAL. fire once boolean?
Code:
OutputEvent( "entity_name", "SetParent", "parent_entity" )
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