Quote:
OutputEvent( entity, input, parameter, delay, x )
Triggers any named entity in the map using Source's I/O system.
Returns: nothing
entity(string) the entity as named in Hammer
input(string) the name of a valid input for the entity
parameter(string) OPTIONAL. value override
delay(float) OPTIONAL. number of seconds to wait before firing.
x(unsigned int) OPTIONAL. fire once boolean?
|
Code:
OutputEvent( "entity_name", "SetParent", "parent_entity" )