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Old 05-06-2007, 07:31 PM   #17
Imbrifer
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Thanks for the input, everyone. By the way, you can vote for multiple things in this poll.

Good idea, FUEL Doc - I was trying to think of some 'hazard' for the green base, and that's a good one. But how to implement it... hmmm..

What I'll probably end up doing is making the architecture and such of the map, and then people can literally test out the different gametypes through different versions of the map.

Your suggestion seems like a unique idea, paranoidkirb... but I don't know how well it would involve all players on the map. There would have to be some indicator showing where the 'flag' or 'dynamite' or what have you is floating around.

Maybe we could do a modified demolition - each team has a bomb and each team has a place other teams can put the bomb. (like reverse CTF) Hmmm..

Other ideas? Maybe you have to collect something from each enemy base to score?
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