Thread: (Released) F_Redgiant
View Single Post
Old 11-21-2007, 02:52 AM   #64
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
i agree the push speeds need to be tweaked.(how much more of a push would you suggest?, some ppl are happy with it as is, some ppl aren't, i need to find a medium)

the columns and shadows, i actually thought about having the lights at the top shining down casting shadows of the ledge the lights are in now(that you can jump on)

and i was thing about flowing the texture onto the floor b/w the columns but not sure that would look to good.

the lighting needs work, it doesn't feel cold enough to me.

thanks for your input.
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote