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Old 09-29-2007, 12:36 AM   #126
paranoidkirb
 
Join Date: Mar 2007
Class/Position: O/D Pyro
Gametype: Invade and Defend
Posts Rated Helpful 0 Times
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It's actually not done by slots.
Generally, the knife goes to melee weapons, the tranq goes to the class's special weapon, the SSG goes to SG/SSG, and the nailgun goes to the nailgun.

I'll try to get a list or something.

Code:
Class/Weapon  |  Knife  | Tranquilizer | Super Shotgun | Nailgun
-----------------------------------------------------------------
Scout         | Crowbar |   Nailgun*   |    Shotgun    | Nailgun
Sniper        | Crowbar | Sniper Rifle |   Autorifle*  | Nailgun
Soldier       | Crowbar |     RPG      | Super Shotgun | Shotgun
Demoman       | Crowbar |     PL*      |    Shotgun*   |   GL*
Medic         | Medkit  |     SNG      | Super Shotgun | Nailgun
HWGuy         | Crowbar |     AC       | Super Shotgun | Shotgun
Pyro          | Crowbar | Flamethrower*|    Shotgun*   |   IC*
Spy           |  Knife  | Tranquilizer | Super Shotgun | Nailgun
Engineer      | Wrench  |   Railgun    | Super Shotgun | Railgun*
*needs confirmation

Last edited by paranoidkirb; 09-29-2007 at 12:45 AM.
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