ff_hitthewall
ff_duckhunt
ff_concnshoot
ff_concndie
ff_snipeconc
ff_concsnipe
Those are my ideas...
Now, I see water on the bottom.. is there a tube underwater that 'floats' the player back to the respawn/jump room, or is it just a 'teleport' back (aka conc jump maps if you fail a jump) ?
I saw the way you made the snipers view longer, yet not low enough to bottleneck the concer entrance. My only thought is how well does it work with the ramp with concs ([have you played ff_skeeball], is that an accelerator ramp ala skeeball or just a plain jane conc ramp)?
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