Quote:
Originally Posted by TheKing
Tweeking them a bit is cool, but the goal SHOULD NOT be to bring the abilities of the classes closer together. You're going in the wrong direction - please continue to make more unique classes instead of taking them away or making them conform to some uniform DM playstyle.
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I think this is an interesting point and one that requires far more justification on your end. Why does removing something like long range and cloak mean that the classes are less unique (assuming the mechanics aren't just removed, but replaced or revamped; or even more drastically, the class is redone completely)? Are you saying that no possible combination of mechanics exist that could lead to uniqueness without using some or all of the current mechanics (long range, for example) in that combination?
I don't see how that could be the case.