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Old 05-28-2013, 10:32 PM   #11
Headz
 
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Join Date: Mar 2013
Location: England
Posts Rated Helpful 81 Times
yep random sounds dont work when someone else kills you unless they use sniper rifle or emp, worked when killed self, so had to use the class specific sounds and that works fine on dedicated server.

Used to be a bug in tfc for rotating ents, and moving ring lazers, worked fine on listen but not on dedicated, set up a quick srcds just to make sure, ty for helps

I used pakrat to make sure sounds get precached with ents in map non active, also included them in sounds folder with .res etc just to make sure, but I did find sound.txt is server side so all good, should be ok for fast url dl if files been uploaded properly.

Might use this tut for pilk head, see how it goes, and make a low poly one, and maybe a gervais one.


I learn something every time a make a new map, its never ending
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