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Old 06-28-2013, 07:07 PM   #33
squeek.
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Quote:
Originally Posted by ddm999 View Post
Kinda sucks that to get a record you really need to have played a lot of pickups to get the time to overrule the Bayesian average (e.g. I've played 5000 time (seconds?) in pickups (on offence), I've got 99.8% played as Scout but 'cause of I've only played 5000 time, it gets shoved way down to 45.29% :L), but I guess it makes sense. Doubt I'm gonna get Average Class Choice: Offence Scout when the two people in first have 170,000 time played just on offence...

But seen as the highest time played on offence is 2.6 times that, that's not that high, really.
You're right, I might need to rethink the Bayesian average. I realized that I'm not even calculating the Bayesian average correctly, so it might work better if I fix that. You're meant to do (global average of time played on offense * global average of scout as offensive class choice + sum of time played as scout) / (global average of time played on offense + total time played on offense), which might change things, and make each Bayesian average proportional to the dataset rather than fairly arbitrary.
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Last edited by squeek.; 06-28-2013 at 08:34 PM.
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