I remember once, in Aadvark, the enemy team was running full O with the usual flag capping classes, a HWGuy and a Soldier. Too bad they didn't organise it well, since the main offense always died first because they got there faster, but when the HWGuy and the Soldier got there, they always crippled 1/2 of the direct combat D (our Soldiers, etc.)
So it's not that useless as it seems. Plus, you've got the mancannon.
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