Stuff Do-er
Lua Team Wiki Team Fortress Forever Staff
Join Date: Mar 2007
Location: Northern California
Class/Position: Rallygun Shooter Gametype: Conc tag (you just wait) Affiliations: Mustache Brigade Posts Rated Helpful 352 Times
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Being hidden without requiring risk to deal damage would just emulate the problem of the sniper. Range itself might not be the problem. It's something else that is more difficult to pinpoint. It might have to do with some relationship between risk and reliable damage.
As an aside, would it be okay to put a hard-limit on the sniper rifle's range to the distance between the two battlements on 2fort?
Last edited by squeek.; 02-03-2010 at 12:26 AM.
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