Quote:
Originally Posted by Raynian
I hope this bug stays forever. Super trimping (which "starts" around 580 speed) isn't just good for trimp maps, it's incredibly useful in some places on normal maps. Schtop (JP yard > enemy battlements), 2fort, etc...really fun to do.
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I agree. We fixed it in beta for a short time, but ultimately decided to keep the bug. Ideally, I'd like to keep the functionality of super-trimping but make it more consistent (not reliant on a bug) and at the same time not break any trimp maps. The latter goal would probably be difficult though.