Now it sounds a shitload like Baroque (a little-known PS2 action-RPG where dying was standard practice).
You run in at level 1, scrounge items and gear, but once you inevitably die (monsters are assholes and your health/fatigue constantly drain) you go back to the start at level 1. The only gear you get is whatever you managed to throw into a particular void to be held on to by a minion out front. It's... pretty absurd.
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Look at all those dead links.
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