Thread: (Released) ff_venganza
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Old 08-01-2009, 11:59 PM   #27
Ricey
UI Designer
Front-End Developer
Fortress Forever Staff
 
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Join Date: May 2008
Location: Winter Park, FL
Class/Position: D Eng
Gametype: CTF 9v9
Affiliations: .gr , smr
Posts Rated Helpful 46 Times
Me and Rawh held Pon in the spawn for a good amount of time, Gogogog Weird ass Tran shots.

I think the other gate in the spawn should break, fall over, etc after a certain amount of time. But, it was a 2v2 testing so, can't really judge the game play on that, other then that signage was eh and could use improvement. I will say this, it was fun to play for a bit, and the design of it is good, just a lot of way to get from 1 point.
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