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Old 05-22-2008, 07:20 PM   #58
Thor-Stryker
Spybox
 
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Join Date: Mar 2007
Location: Savannah, GA
Class/Position: Sniper, Defensive
Gametype: Capture Point
Affiliations: Unguilded
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What still confuses me is the fact that everyone shoots down infection only doing a timed amount of damage. Infection is a "one shot" melee kill for a medic, while all other classes require multiple hits or positioned behind.

Why not just make infection only deal 20 damage(5 Damage a tick.) and spread but only deal max 15 damage.(Three Ticks.)

This makes the medpack still a deadlier weapon than the crowbar, but prevents it from being the most abusive weapon in pub games.

For personal opinion, I love to play sniper in pubs, and I can assist pretty well in base defense, but nothing is more annoying than a dedicated medic waiting at the respawn doors to infect you then run away. Its like a frontal-backstab, zero skill, maximum annoyance.
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