Thread
:
Assisted Movement, does it break AVD?
View Single Post
02-04-2010, 11:13 PM
#
42
Hawk Eye
Who the fuck is this guy?
D&A Member
Beta Tester
Join Date: Mar 2007
Class/Position: O Preferred
Gametype: AvD
Affiliations: [AE] Asseaters
Posts Rated Helpful 2 Times
Considering AvD IS a specific game type- I suggest these be implemented via lua.
Theoretically (I'm no LUA guy), you should be able to enable friendly fire, negate all damages, and cap push to X amount.
Hawk Eye
View Public Profile
Send a private message to Hawk Eye
Find More Posts by Hawk Eye