Thread: ffdev roll call
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Old 06-27-2014, 12:53 PM   #145
XPelargos
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Good point, Geo. Limited uses would be important.

And chain hooks could add some depth as FDA pointed out.

In terms of just fun movement in games, I liked Mirror's Edge.

And Mario Galaxy with all the cool gravity based rotational tricks you could do.

I doubt either of those would be 100% applicable to a fortress game, but wall running for some classes could be cool.

Last edited by XPelargos; 06-27-2014 at 12:54 PM.
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