Good point, Geo. Limited uses would be important.
And chain hooks could add some depth as FDA pointed out.
In terms of just fun movement in games, I liked Mirror's Edge.
And Mario Galaxy with all the cool gravity based rotational tricks you could do.
I doubt either of those would be 100% applicable to a fortress game, but wall running for some classes could be cool.
Last edited by XPelargos; 06-27-2014 at 12:54 PM.
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