Hello, I have a concmap I would like to release. I have some skill points that are trigger_ff_scripts. I would like it when any player passes through the trigger they get the points, then the trigger deactivates for say 10 seconds then reactivates....
Here is the code Bri was helping me with.
basescoretrigger = info_ff_script:new({
canscore = true,
score = 0,
})
function basescoretrigger:reallowscoring() self.canscore = true end
function basescoretrigger
ntouch(touch_entity)
if IsPlayer(touch_entity) then
local player = CastToPlayer(touch_entity)
if self.canscore then
player:AddFortPoints(self.score, "You have been awarded some points.")
BroadCastMessageToPlayer(player, "Nice Conc! You've been awarded some bonus points.")
self.canscore = false
AddSchedule("Reenable Scoring", 1, reallowscoring)
end
end
return true
end
beg_points = basescoretrigger:new({ score = 1 })
med_points = basescoretrigger:new({ score = 2 })
adv_points = basescoretrigger:new({ score = 3 })
crow_points = basescoretrigger:new({ score = 10 })
Any assistance would be awesome. Thanks,
m0f0