The biggest issue I found, when jumping around the map, was the time it took to get from one base to another. If I spawned at spawn 1, it was a decent speed, however, if I spawned at 2 or 3, it took forever.
The first spawn should be for the offense. 2 and 3 should be for the defense.
Also, if able, make the bases slightly smaller. It doesn't need anything major, just a little bit of crunching on some of the halls bringing some of the rooms together.
This is easily the best looking map I've seen in an online FPS. Easily.
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"The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.'"
Ronald Reagan
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